You can claim cards faster at higher player levels!
The first 8 card draws can be obtained faster than usual, but the cooldown time doubles with each draw until the normal base time of one hour is reached.
Teleport to depth:
Please pick a depth you have reached already!
Return to Surface resets mined cells and your max depth reached, turns the autominer inactive, and returns you to the bubble row. You can do this once every 8 hours.
Depth: 0
Autominer depth: Inactive
You have 0 dirt
HP: 100
Damage: 10
Freeze Chance: 0%
Poison Chance: 0%
You should probably choose a weapon first!
HP: 100
Damage: 10
Freeze Chance: 0%
Poison Chance: 0%
Choose weapon:
Battle Upgrades
Achievements
Settings
Game Saved!
Autosave Interval: 30s
Choose Never to disable autosaves.
Offline progress
Start scientific notation at: e6
Optimize dragon fighting(may reduce lag)
Mining colorblind mode(shows symbols on ores)
Disable AI images
Top Container Opacity: 100%
This permanently deletes your save and refreshes the page.
Thank you so much for checking out my game! What you're about to see is the culmination of weeks of dedication to create my first actual idle/incremental game. This is something I've always wanted to do, and it means a lot to me that it's finally a reality.
Once starting, you may find that the game is REALLY slow, since you can only draw a card every hour and can't do much else besides that. This is intentional, and I promise there are a lot more features to come! This was meant to be the kind of game where you don't need to be too active, and it wouldn't take up too much of a player's time.
IMPORTANT NOTE: This game is unfortunately NOT compatible with mobile devices at this time. I say this now because, although the game can be started on mobile with limited issues, there will soon be a large feature unlocked that requires arrow keys and thus cannot be played on mobile. I am truly sorry for the incovenience, but if you have a PC or laptop, try playing the game there! I promise everything will run much more smoothly!
I want to mention that there are some features in this game that do not update in the background, and even more that don't update with offline progress. I want to sincerely apologize for this—I really did try to incorporate a function that would allow everything to update with background/offline progress, but nothing seemed to work perfectly. To make idle progress work to its fullest extent, I suggest keeping the game open in a background window.
As previously mentioned, this is my first ever real game! That being said, it is more than likely that there are some bugs or inaccuracies that could occur while playing normally. If you catch anything, please let me know on Galaxy or through the Discord, and I will try my best to resolve the issue!
Alright, enough yapping—go ahead and start the game!